The Zamorak godsword is one of the four variants of the Godsword that was fought over during the God Wars. It is created by attaching a Zamorak hilt, obtained from K’ril Tsutsaroth, to a completed godsword blade. Like all godsword variants, it requires 75 Attack to wield.
Players can attach a Zamorak godsword ornament kit, obtained from master clue scrolls, to cosmetically enhance the godsword, creating a Zamorak godsword (or). This only alters its appearance, and gives no stat enhancements. It also becomes untradeable, returning both the godsword and the ornament kit when dismantled.
The Zamorak godsword has a special attack, Ice Cleave, which consumes 50% of the player’s special attack energy. It doubles the player’s accuracy (slash or crush roll) and increases their max hit by 10%. In addition, it freezes the target in place for 20 seconds; the same duration as Ice Barrage. The sword’s special attack must produce a successful hit in order to have the freezing effect. Rolls against opponent’s slash defence. Protect from melee only does a damage reduction of max hit by 40%.
Players have found a number of specific uses for the Zamorak godsword. It is very popular in the Castle Wars minigame when used to freeze flag-bearers, as such players generally wear Ranged armour such as black dragonhide or Armadyl armour in order to more easily defend against enemy mages casting Ancient Magicks. The Zamorak godsword’s melee attacks counter this tactic. In the Wilderness, it can also be used to freeze an enemy in place in order to attack from a distance or escape; a useful tactic is logging out while standing under the enemy, as they will not unfreeze in time to retaliate.
The Zamorak godsword has also found use in player-vs-monster situations. It is a popular weapon when fighting Muttadile, as it can stop him long enough from going to the meat tree to heal. It can also be used during the Barrows minigame to freeze the melee-using brothers in place, particularly Dharok the Wretched.