Serpentine Helm

Quick Facts

Requirements75 Defense
High Alchemy66,000
Quest ItemNo
General ExchangeNo
Buy Limitn/a
POH StorageNo


The serpentine helm is a craftable helmet which degrades with use. Like the Barrows helmets, 75 defense is required.

The helmet is charged with Zulrah’s scales and requires 11,000 scales to fully charge. The charge will last for 15 hours of combat before needing to be recharged.

If a player dies and loses the helmet in a PVP fight, any unused scales will appear on the floor along with the uncharged helmet.

The helmet can be colored with mutagens which are dropped by Zulrah. Players can use the magma mutagen to make the magma helm or the tanzanite mutagen to create the tanzanite helm. These variants are superficial and provide no additional bonuses.

Passive Effects

Immunity to venom and poison

Chance to deal venom to monsters with each successful hit

The chance of inflicting venom is 16.7% when using a non-poisoned melee weapon, 50% if using a poisoned weapon, and 100% if using the toxic blowpipe, trident of the swamp, or combat spells with the toxic staff of the dead.


Players with 52 crafting can use a chisel on a serpentine visage which results in a serpentine helm. This grants 120 crafting experience.

Stat Bonuses

-5 magic attack
-5 range attack
+52 stab defense
+55 slash defense
+58 crush defense
+50 range defense
+3 strength