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Elite Cryptic Clues

Cryptic clues present as common riddle clues that are found within all difficulty levels during Treasure Trails. These clues ask players to perform a range of tasks which may include speaking to an NPC, searching a specific crate, or requiring a player to dig in a random location. For the more difficult clues, players might be required to perform some side-tasks in order to complete the clue.

This is a part of our OSRS Treasure Trails Guide.


A demon’s best friend holds the next step of this clue.

Kill a hellhound. Hellhounds in the God Wars dungeon do not count.


A Guthixian ring lies between two peaks. Search the stones and you’ll find what you seek.

Search the stones found several steps west of the Guthixian stone circle in Taverley.


A reck you say; let’s pray there aren’t any ghosts.

Speak with Father Aereck who can be found in Lumbridge.


A ring of water surrounds 4 powerful rings. Dig by the ladder that is located there.

Dig near the ladder that leads towards the Dagannoth Kings’ room in the Waterbirth Island Dungeon.


Dig under Razorlor’s toad batta.

Dig on the toad batta spawn in Tarn’s Lair.


Dig where the forces of Zamorak and Saradomin collide.

Dig next to the law rift found in the north-east section of the Abyss.


Desert insects is what I see, Taking care of them was my responsibility. Your solution is found by digging near me.

Dig near the entomologist who can be found in the Kalphite Cave located east of Shantay Pass.


Dobson is my last name, and with gardening I seek fame.

Speak with Horacio in the garden of Handelmort Mansion in East Ardougne.


Does one really need a fire to stay warm here?

Dig near the fire next to the Volcanic mine entrance of the Fossil Island volcano.


Even the seers say this clue goes right over their heads.

Search the crate found on the Seers’ Village agility course. Required: 60 agility.


Ghostly bones.

Kill an Ankou on the fourth level of the Stronghold of Security, Stronghold Slayer Cave, the Catacombs of Kourend, or The Forgotten Cemetery.


Green is the colour of my death as the winter-guise, I swoop towards the ground.

Slide down to where Trollweiss gros on the Trollweiss mountain. Required: Partial completion of Troll Romance.


His bark is worse than his bite.

Talk to Barker at Canifis’ Baerkers’ Haberdashery.


In a while…

Kill a crocadile.


I burn between heroes and legends.

Speak with the candle maker in Catherby.


I am the one who watches the giants. The giants in turn watch me. I watch with two while they watch with one. Come seek where I may be.

Talk to Kamfreena on the top floor of the Warriors’ guild.


I live in a deserted crack collecting soles.

Go through the crack west of Nardah rug merchant and speak with the genie. Required: A rope andf a lightsource along with Spirits of the Elid.


Let’s hope you don’t meet a watery death when you encounter this fiend.

Kill a waterfiend.


Mix yellow with blue and add heat, make sure you bring protection.

Kill a green dragon. Brutal green dragons do not count.


Right on the blessed border, cursed by the evil ones. On the spot inaccessible by both; I will be waiting. The bugs’ imminent possession holds the answer.

Dig in the center of the fairy ring located to the west of Fillman’s grotto.


Reflection is the weakness for these eyes of evil.

Kill a basilisk. Required: 40 slayer and a mirror shield.


Scattered coins and gems fill the floor. The chest you seek is in the north east.

Kill the king black dragon for a key and then open the chest in the north-east corner of his lair.


‘See you in your dreams’ said the vegetable man.

Speak with Dominic Onion who can be found by the Nightmare Zone teleport spot.


Show this to Sherlock.

Find Sherlock south of Seers’ Village. You will be required to complete one of his tasks.


Stop crying! Talk to the head.

Speak with the head mourner in the Mourner Headquarters located in West Ardougne. Required: Starting Mourning’s Ends Part I. Bring mourner gear unless you plan to teleport to the dark beasts then head towards the headquarters.


Speak to a Wyse man.

Speak to Wyson the gardener who can be found at Falardor park.


Surround my bones in fire, ontop the wooden pyre. Finally lay me to rest, before my one last test.

Kill a confused barbarian or a lost barbarian within the Ancient Cavern to receive the mangled bones. Build a pure ship and burn the bones onto the pure with logs, a tinderbox, and an axe. Kill the ferocious barbarian spirit that spans next to receive the following clue.


The beasts retreat, for their Queen is gone; the song of this town still plays on. Dig near the birthplace of a blade, be careful not to melt your spade.

Dig in front of the small furnace found in the Piscatoris Fishing Colony. Required: Completion of the Swan Song quest.


Three rule below and three sit at top. Come dig at my entrance.

Dig in front of the entrance to the Waterbirth Island dungeon.


Varrock is where I reside, not the land of the dead, but I am so old, I should be there instead. Let’s hope your reward is as good as it says, just 1 gold one and you can have it read.

Speak with Gypsy Aris who can be found west of Varrock Square.


W marks the spot.

Dig in the center of the Warriors’ guild entrance hall. Required: Attack and strength levels must add up to 130 or have one equal to 99.


With a name like that, you’d expect a little more than just a few scimitars.

Talk to Daga in Ape Atoll.


You’ll get licked.

Kill a bloodveld. Mutated versions do not count.


You’ll have to plug your nose if you use this source of herbs.

Kill an aberrant spectre and pickup the clue or casket it drops. Deviant spectres found in the catacombs will not work.


You might have to turn over a few stones to progress.

Kill a rock crab and pick up the clue or casket that it drops.


You will have to fly high where a sword cannot help you.

Kill an aviansie.


You must be 100 to play with me.

Talk to the Veteran boat squire found at Pest Control.


You were 3 and I was the 6th. Come speak to me.

Talk to Vannaka in Edgeville dungeon.